selected publications
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academic article
- Can Gamification Improve the Benefits of Student Response Systems in Learning? An Experimental Study. IEEE TRANSACTIONS ON EMERGING TOPICS IN COMPUTING. 429-438. 2016
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chapter
- GAMIFYING THE CLASSROOM: AN EXAMPLE WITH THE TV-GAME ¿WHO WANTS TO BE A MILLIONAIRE?¿. 10th International Technology, Education and Development Conference.. 224-234. 2016
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congress communication
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thesis